Rapidshare visual basic 2010 unleashed
Playboy Sweden August Maximum PC July Leave a Reply Cancel reply Your email address will not be published. Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Audio Software icon An illustration of a 3. Software Images icon An illustration of two photographs. Images Donate icon An illustration of a heart shape Donate Ellipses icon An illustration of text ellipses. Visual Basic unleashed Item Preview.
EMBED for wordpress. Want more? Advanced embedding details, examples, and help! Written by Visual Basic MVP Alessandro Del Sole, a long-time leader of the global VB community, this book illuminates the core of the VB language and demonstrates its effective use in a wide variety of programming scenarios. Writing for VB programmers at all levels of experience, he walks through using VB for data access, user interface development, networking, communication, and many other tasks.
For those moving from structured languages--including VB he offers detailed guidance on building effective object-oriented code.
He also demonstrates how to make the most of Microsoft's underlying. NET platform to write more robust and powerful software. Learning the basics of VB. Introducing the. NET Framework 4. Anatomy of a Visual Basic Project -- 4.
Data Types and expressions -- 5. Debugging Visual Basic applications -- 6. Locals Window Command Window Call Stack Window Watch Windows Threads Window Autos Window Debugger Visualizers Debugging in Code The Debug Class The Trace Class Understanding Trace Listeners Using Debug Attributes in Your Code Introducing Exceptions Handling Exceptions Are You Upgrading from Visual Basic 6?
Exception, Naming Conventions and Specialization The Throw Keyword The When Keyword Catching Exceptions Without a Variable Declaring Classes Nested Classes Avoiding Ambiguities with Local Variables Read-Only Properties Write-Only Properties Exposing Custom Types Accessing Properties Default Properties Invoking Methods Overloading Methods Exit from Methods Partial Classes Partial Methods Overloading Constructors Object Initializers Shared Members Shared Classes Shared Fields Shared Properties Shared Methods Shared Constructors Common Language Specification Where Do I Need to Apply?
Naming Conventions Rules About Classes Rules About Properties Rules About Methods Rules About Arrays Understanding Memory Allocation Understanding Garbage Collection Understanding the Finalize Method Understanding Dispose and the IDisposable Interface End Using Statement Putting Dispose and Finalize Together Object Resurrection Advanced Garbage Collection Interacting with the Garbage Collector Understanding Generations and Operation Modes Understanding What Namespaces Are Organizing Types Within Namespaces Why Are Namespaces So Useful?
Nested Namespaces Root Namespace Global Keyword Namespaces and Common Language Specification Modules Overview Differences Between Modules and Classes No Constructor No Inheritance Support No Interface Implementation Passing Structures to Methods Inheritance Limitations and Interfaces Implementation Organizing Structures Overloading Operators Overloading CType Structures and Common Language Specification Using Enumerations Useful Methods from System.
Enum Values As Bit Flags Enumerations and Common Language Specification Applying Inheritance Illustrating System. Object in Detail Introducing Polymorphism Overriding Members NotOverridable Keyword Overloading Derived Members Conditioning Inheritance NotInheritable Keyword MustInherit and MustOverride Keywords Accessing Base Classes Members MyBase Keyword MyClass Keyword Overriding Shared Members Practical Inheritance: Building Custom Exceptions Defining Interfaces Implementing and Accessing Interfaces Passing Interfaces As Method Arguments Interfaces and Polymorphism Interfaces Inheritance Most Common.
NET Interfaces The IEnumerable Interface The IComparable Interface The IConvertible Interface The IFormattable Interface Introducing Generics Creating and Consuming Generics Consuming Generic Types Implementing Generic Methods Understanding Constraints Overloading Type Parameters Introducing Nullable Types Understanding Delegates Declaring Delegates Combining Delegates: Multicast Delegates Handling Events Registering for events: AddHandler and RemoveHandler Declaring Objects with the WithEvents Keyword Offering Events to the External World Raising Events Creating Custom Events Understanding Collections Architecture Working with Nongeneric Collections The ArrayList Collection The Queue Collection The Stack Collection The HashTable Collection The ListDictionary Collection The OrderedDictionary Collection The SortedList Collection The HybridDictionary Collection The StringCollection Collection The StringDictionary Collection The NameValueCollection Collection The BitArray Collection The Bitvector32 Collection Working with Generic Collections The List Of T Collection Working with Collection Initializers Building Custom Collections Concurrent Collections Visual Studio Class Designer Enabling the Class Designer Adding and Designing Objects Implementing Derived Classes Creating Multiple Diagrams Exporting the Diagram Class View Window Class Details Window Coding New Types Generating Shared Members On-the-Fly Code and Object Initializers Generating Complex Objects Interfaces Additions Manipulating Directories and Pathnames The System.
Path Class Directory Class DirectoryInfo Class DriveInfo Class Handling Exceptions for Directories and Pathnames Manipulating Files File Class FileInfo Class Handling File Exceptions Understanding Permissions Introducing Streams Reading and Writing Text Files Reading and Writing Binary Files Using Memory Streams Using Streams with Strings Compressing Data with Streams Networking with Streams Introducing My Retrieving Assembly Information Working with Cultures Deployment and Environment Information Working with the File System Working with the Clipboard The Properties Window Output Window My Project Application Tab Compiling Projects Debug and Release Configurations Other Compile Options Advanced Compile Options Debugging Overview Debugging an Application Breakpoints and Data Tips About Runtime Errors Edit and Continue Object Browser Window Accessing Members Imports Directives End Region Directives Understanding Project Files Dissecting My Project Resources and the Resources.
Application Settings Understanding References Deploy Without PIAs Final Considerations Common Type System Everything Is an Object Introducing Value Types and Reference Types Object and System.
Understanding Value Types Using Value Types Working with BigInteger Building Custom Value Types Understanding Reference Types Memory Allocation Object-Oriented Differences Performance Differences Understanding Implicit Conversions Boxing and Unboxing Deep Copy and Shallow Copy The GetType Keyword Conversion Operators Widening and Narrowing Conversions Working with Strings Working with Dates Working with Time Working with GUIDs Working with Arrays Common Operators Arithmetic Operators Assignment Operators Logical, Bitwise and Shift Operators Concatenation Operators Comparison Operators Conditional Code Blocks End With statement Preparing an Example Debugging Instrumentation Debugging in Steps Mixed Mode Debugging Working with Breakpoints and Trace Points Locals Window Command Window Call Stack Window Watch Windows Threads Window Autos Window Debugger Visualizers Debugging in Code The Debug Class The Trace Class Understanding Trace Listeners Using Debug Attributes in Your Code Introducing Exceptions Handling Exceptions Are You Upgrading from Visual Basic 6?
The Throw Keyword The When Keyword Catching Exceptions Without a Variable Declaring Classes Nested Classes Avoiding Ambiguities with Local Variables Read-Only Properties Write-Only Properties Exposing Custom Types Accessing Properties Default Properties Invoking Methods Overloading Methods Exit from Methods Partial Classes Partial Methods Overloading Constructors Object Initializers Shared Members Shared Classes Shared Fields Shared Properties Shared Methods Shared Constructors Where Do I Need to Apply?
Naming Conventions Rules About Classes Rules About Properties Rules About Methods Rules About Arrays End Using Statement Putting Dispose and Finalize Together Object Resurrection Advanced Garbage Collection Interacting with the Garbage Collector Understanding Generations and Operation Modes Why Are Namespaces So Useful? Nested Namespaces Root Namespace Global Keyword Modules Overview No Constructor No Inheritance Support No Interface Implementation Passing Structures to Methods Organizing Structures Overloading Operators Overloading CType Using Enumerations Useful Methods from System.
Enum Values As Bit Flags Applying Inheritance Illustrating System. Object in Detail Introducing Polymorphism Overriding Members NotOverridable Keyword Overloading Derived Members Conditioning Inheritance NotInheritable Keyword MustInherit and MustOverride Keywords Accessing Base Classes Members MyBase Keyword MyClass Keyword Overriding Shared Members Defining Interfaces Passing Interfaces As Method Arguments Interfaces and Polymorphism Interfaces Inheritance Most Common.
NET Interfaces The IEnumerable Interface The IComparable Interface The IConvertible Interface The IFormattable Interface Introducing Generics Consuming Generic Types Implementing Generic Methods Understanding Constraints Overloading Type Parameters Introducing Nullable Types Understanding Delegates Declaring Delegates Combining Delegates: Multicast Delegates Handling Events Raising Events Creating Custom Events The ArrayList Collection The Queue Collection The Stack Collection The HashTable Collection The ListDictionary Collection The OrderedDictionary Collection The SortedList Collection The HybridDictionary Collection The StringCollection Collection The StringDictionary Collection The NameValueCollection Collection The BitArray Collection
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